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The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
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In the northwest of Middle-earth, Eriador was the region between the Ered Luin and the Misty Mountains. Early in the Third Age, the northern kingdom of Arnor founded by Elendil occupied a large part of the region. After its collapse, much of Eriador became wild; regions such as Minhiriath, on the coast south of the River Baranduin (Brandywine ...
Image map with clickable links of the north-west of Middle-earth at the end of the Third Age, showing Arnor in the north of Eriador (left), with the Witch-kingdom of Angmar at the northern end of the Misty Mountains (top centre). The Witch-king first appears in the Second Age of Middle-earth.
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Arnor (Middle-earth), a kingdom of Men in Tolkien's Middle-earth Arnor, a race of beings in the video game Galactic Civilizations II: Twilight of the Arnor Topics referred to by the same term
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Armor Games, Inc is an American video game publisher and free web gaming portal. The website hosts over a thousand HTML5 (and previously Flash ) browser games. Based in Irvine, California , the site was founded in 2004 by Daniel McNeely.