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The Dungeon Master: The Disappearance of James Dallas Egbert III is a 1984 book by private investigator William Dear. It relates Dear's explanation of the 1979 "steam tunnel incident" in which James Dallas Egbert III, a student at Michigan State University, disappeared. [1] In Dear's opinion, what occurred was misrepresented by the news media.
Includes a Dungeon Master's screen, a double-sided poster map and three 64-page hardcover books: Astral Adventurer’s Guide (a Dungeon Master guide), Boo's Astral Menagerie (a bestiary), and Light of Xaryxis (an adventure module). [50] A specialty cover edition will also be released. [49] 5–8: Planescape: Adventures in the Multiverse [51 ...
The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]
William Dear declined to comment to journalists in 1980. In 1984, he authored the book The Dungeon Master: The Disappearance of James Dallas Egbert III, published in hardback by Houghton Mifflin and in paperback by Random House in 1985. In the book, Dear tells Egbert's story.
The Dungeonmaster (originally Ragewar: The Challenges of Excalibrate and Digital Knights) is a 1984 American anthology fantasy film produced by Charles Band, and is split up into seven distinct story segments, each written and directed by a different person: Dave Allen, Band, John Carl Buechler, Steven Ford, Peter Manoogian, Ted Nicolaou and Rosemarie Turko. [2]
a "256-page book of rules and advice for Dungeon Masters" "two 32-page adventures" called the Reavers of Harkenwold "2 sheets of die-cut monster tokens" "2 double-sided battle maps" and a "fold-out Dungeon Master’s screen" The book includes the updated Essentials rules and "advice to help Dungeon Masters run games for adventurers of levels 1 ...
The Master Rules set was a boxed set which included a 32-page Master Player's Book and a 64-page Master DM's Book. [5] The books were written by Frank Mentzer and edited by Barbara Green Deer, Anne C. Gray, and Mike Breault, with cover artwork by Larry Elmore and interior illustrations by Jeff Easley and Roger Raupp. [3]
The Dungeon Master's Guide II is a book of rules for the 3.5 edition of the Dungeons & Dragons seminal fantasy role-playing game. Contents
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