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  2. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .

  3. Playtest - Wikipedia

    en.wikipedia.org/wiki/Playtest

    Some playtests also try to evaluate the game's appeal to players with different levels of experience by selecting players with varying exposure to the game's genre. An example of a video game that made extensive use of open playtesting is Minecraft, which was made available for purchase in its pre-alpha stages. This both helped to financially ...

  4. Torrance Tests of Creative Thinking - Wikipedia

    en.wikipedia.org/wiki/Torrance_Tests_of_Creative...

    The Torrance Tests of Creative Thinking, formerly the Minnesota Tests of Creative Thinking, is a test of creativity built on J. P. Guilford's work and created by Ellis Paul Torrance, the Torrance Tests of Creative Thinking originally involved simple tests of divergent thinking and other problem-solving skills, which were scored on four scales ...

  5. Skill testing question - Wikipedia

    en.wikipedia.org/wiki/Skill_testing_question

    To make the chance-based contests legal, such games generally consist of a mathematical skill-testing question (STQ). [1] Penalties for violating the contest section of the Criminal Code, if it was enforced, include up to two years of imprisonment if charged as an indictable offense or a fine no more than $25,000 on a summary conviction charge.

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  7. Parten's stages of play - Wikipedia

    en.wikipedia.org/wiki/Parten's_stages_of_play

    Parten observed American preschool age (ages 2 to 5) children at free play (defined as anything unrelated to survival, production or profit). Parten recognized six different types of play: Unoccupied (play) – when the child is not playing, just observing. A child may be standing in one spot or performing random movements. [2]

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  9. Why I Drug-Test My Teens - AOL

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