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Tomb Raider: Underworld is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive for Windows, PlayStation 3, Xbox 360, Wii and Nintendo DS in November 2008. Later versions were released for mobile in December 2008, PlayStation 2 in 2009, and OS X in 2012.
The Tomb Raider Trilogy collects the three Tomb Raider games from the second series: Tomb Raider: Legend, Tomb Raider: Anniversary and Tomb Raider: Underworld. It was released in 2011 as part of the Classics HD line. [ 11 ]
Upon release, Tomb Raider became an unexpected success, reaching the top of sales charts and remaining for a time. It went on to sell over 7 million units worldwide. [69] [80] Tomb Raider II was a greater commercial success, with debut sales higher than the first game and total worldwide sales of 8 million units.
[122] [123] A sequel to Legend, Tomb Raider: Underworld began development following the release of Legend and was published in 2008. [124] [125] [126] Legend was remastered by Buzz Monkey Software and re-released as part of a PlayStation 3 collection, The Tomb Raider Trilogy, alongside Anniversary and Underworld in March 2011 worldwide.
Tomb Raider I–III Remastered is a collection of remasters of the first three games in the Tomb Raider series: Tomb Raider, Tomb Raider II, and Tomb Raider III. [4] Each game features archaeologist-adventurer Lara Croft as she travels through a series of ancient ruins and tombs in search of ancient artefacts, and is presented from a third-person perspective.
Stewart also said that everyone who worked on Guardian of Light also worked on the previous three games (Tomb Raider: Legend, Tomb Raider: Anniversary, and Tomb Raider: Underworld). [2] Guardian of Light uses the same game engine as Tomb Raider: Underworld and features real-time lighting effects, realistic shadows and "tons" of physics-based ...
[7] [8] Crystal Dynamics' first Tomb Raider game, Tomb Raider: Legend, became a commercial success with 4.5 million copies sold as of February 2009. [9] Its sequel, Tomb Raider: Underworld, sold 2.6 million copies. [9] Since 2003, the studio has developed five games in the series, encompassing two reboots of the franchise. [10]
Tomb Raider is the first game in the titular franchise, and introduced the series' gameplay standards and its protagonist Lara Croft. [11] [12] Developed by British studio Core Design and released in 1996, Tomb Raider was a commercial and critical success. It was followed by four successive games between 1997 and 2000.
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