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This is a partial list of works that use metafictional ideas. Metafiction is intentional allusion or reference to a work's fictional nature. It is commonly used for humorous or parodic effect, and has appeared in a wide range of mediums, including writing, film, theatre, and video gaming.
Wikisource has original text related to this article: End Poem (full text) The end credits of the video game Minecraft include a written work by the Irish writer Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch ...
I Am Not Going to Get Up Today! was adapted as a cassette tape in 1988 as part of the Young Imaginations Series, featuring a nine-year-old rapping the lines of the narrator. [7] The book was released as an audiobook in 2003 as part of the Green Eggs and Ham and Other Servings From Dr. Seuss collection. [ 8 ]
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To ensure the princess does not wake up alone and frightened, the good fairy uses her wand to put everyone in the palace, including humans and animals, into a sleep state. Shakespeare's works, such as Romeo and Juliet and Cymbeline, incorporate plot devices involving a drug that induces a state of suspended animation, resembling death.
Man acting out a word in the game of charades. Charades (UK: / ʃ ə ˈ r ɑː d z /, US: / ʃ ə ˈ r eɪ d z /) [1] is a parlor or party word guessing game.Originally, the game was a dramatic form of literary charades : a single person would act out each syllable of a word or phrase in order, followed by the whole phrase together, while the rest of the group guessed.
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Waywords and Meansigns: Recreating Finnegans Wake [in its whole wholume] is an international project setting James Joyce's novel Finnegans Wake to music. Waywords and Meansigns has released two editions of audio, each offering an unabridged musical adaptation of Joyce's book.