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In the Microsoft Windows and ReactOS [2] command-line interfaces, the timeout command pauses the command processor for the specified number of seconds. [3] [4] In POP connections, the server will usually close a client connection after a certain period of inactivity (the timeout period). This ensures that connections do not persist forever, if ...
CPUs with an LGA (land grid array) package are inserted into the socket, the latch plate is flipped into position atop the CPU, and the lever is lowered and locked into place, pressing the CPU's contacts firmly against the socket's lands and ensuring a good connection, as well as increased mechanical stability.
In practice, the differences strain the analogy, and different interfaces (send and receive) are used on a socket. In inter-process communication , each end generally has its own socket. In the standard Internet protocols TCP and UDP, a socket address is the combination of an IP address and a port number , much like one end of a telephone ...
computes the difference in seconds between two time_t values time: returns the current time of the system as a time_t value, number of seconds, (which is usually time since an epoch, typically the Unix epoch). The value of the epoch is operating system dependent; 1900 and 1970 are often used. See RFC 868. clock
This is especially important if the connect call fails and will be retried. When an application closes a socket, only the interface to the socket is destroyed. It is the kernel's responsibility to destroy the socket internally. Sometimes, a socket may enter a TIME_WAIT state, on the server side, for up to 4 minutes. [15]
However, the default connection timeout of Apache httpd 1.3 and 2.0 is as little as 15 seconds [6] [7] and just 5 seconds for Apache httpd 2.2 and above. [8] [9] The advantage of a short timeout is the ability to deliver multiple components of a web page quickly while not consuming resources to run multiple server processes or threads for too ...
These extensions are designed to reduce the overhead of the user to kernel mode transition for the network data path and the notification path, but use the rest of the regular Windows TCP and UDP stack (and uses existing network cards). The setup path (for example, the "connect" function) is unchanged from the regular Winsock path.
Netlink is a socket family used for inter-process communication (IPC) between both the kernel and userspace processes, and between different userspace processes, in a way similar to the Unix domain sockets available on certain Unix-like operating systems, including its original incarnation as a Linux kernel interface, as well as in the form of a later implementation on FreeBSD. [2]