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  2. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.

  3. PDF - Wikipedia

    en.wikipedia.org/wiki/PDF

    Interactive Forms is a mechanism to add forms to the PDF file format. PDF currently supports two different methods for integrating data and PDF forms. Both formats today coexist in the PDF specification: [37] [52] [53] [54] AcroForms (also known as Acrobat forms), introduced in the PDF 1.2 format specification and included in all later PDF ...

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    ARC – Nintendo U8 Archive (mostly Yaz0 compressed) ARJ – ARJ compressed file. ASS, SSA – ASS (also SSA): a subtitles file created by Aegisub, a video typesetting application (also a Halo game engine file) B – (B file) Similar to .a, but less compressed. BA – BA: Scifer Archive (.ba), Scifer External Archive Type.

  5. SWF - Wikipedia

    en.wikipedia.org/wiki/SWF

    It is based on the ISO base media file format. [44] [43].fla: Source material for the Flash application. Flash authoring software can edit FLA files and compile them into .swf files. The Flash source file format is currently a binary file format based on the Microsoft Compound File Format. In Flash Pro CS5, the fla file format is a zip ...

  6. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

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