Search results
Results from the WOW.Com Content Network
Instructions per second. Instructions per second ( IPS) is a measure of a computer 's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.
Instruction cycle. The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the ...
1.344×10 12 GeForce GTX 480 in 2010 from Nvidia at its peak performance. 2.15×10 12: iPhone 15 Pro September 2023 A17 Pro processor. 4.64×10 12: Radeon HD 5970 in 2009 from AMD (under ATI branding) at its peak performance. 5.152×10 12: S2050/S2070 1U GPU Computing System from Nvidia. 11.3×10 12: GeForce GTX 1080 Ti in 2017.
Instructions per cycle. In computer architecture, instructions per cycle ( IPC ), commonly called instructions per clock, is one aspect of a processor 's performance: the average number of instructions executed for each clock cycle. It is the multiplicative inverse of cycles per instruction. [ 1][ 2][ 3]
Cycles per instruction. In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor 's performance: the average number of clock cycles per instruction for a program or program fragment. [ 1] It is the multiplicative inverse of instructions per cycle .
ES 2.0/1.1 Linux [41] 1.2 1.0 Linux: 10.7 2048 Yes Atom Z3680 311-667 8.5 Atom Z3740 Atom Z3770 17.1 Atom Z3680D Atom Z3740D Atom Z3770D 313-688 10.7 Atom Z3745 Atom Z3775 Atom Z3795 311-778 17.1 Atom Z3745D Atom Z3775D 311-792 10.7 Atom Z3785 313-833 21.3 Laptop Celeron N2805 313-667 11.2 4.0 Windows 4.2 Linux ES 3.0 Linux: 1.2 8.5 Celeron ...
Multithreading (computer architecture) A process with two threads of execution, running on a single processor. In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution .
In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...