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  2. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source code.

  3. Wrapper function - Wikipedia

    en.wikipedia.org/wiki/Wrapper_function

    A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions simplify writing computer programs by abstracting the details of a subroutine's implementation.

  4. Wrapper library - Wikipedia

    en.wikipedia.org/wiki/Wrapper_library

    However system calls are typically exposed as C library functions. To resolve this issue Java implements wrapper libraries which make these system calls callable from a Java application. In order to achieve this, languages like Java provide a mechanism called foreign function interface that makes this possible. Some examples of these mechanisms ...

  5. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    In both cases, there are two objects, and the first (sending, wrapper) object uses the second (receiving, wrappee) object, for example to call a method. They differ in what self refers to on the receiving object (formally, in the evaluation environment of the method on the receiving object): in delegation it refers to the sending object, while ...

  6. Wrapper - Wikipedia

    en.wikipedia.org/wiki/Wrapper

    Wrapper function, a function whose main purpose is to call a second function; Wrapper library. Driver wrapper, software that functions as an adapter between an operating system and a driver; Wrapper pattern, where some computer programming code allows certain classes to work together that otherwise would not; Primitive wrapper class, a computer ...

  7. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  8. SWIG - Wikipedia

    en.wikipedia.org/wiki/SWIG

    The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.

  9. Facade pattern - Wikipedia

    en.wikipedia.org/wiki/Facade_pattern

    The facade pattern (also spelled façade) is a software design pattern commonly used in object-oriented programming.Analogous to a façade in architecture, it is an object that serves as a front-facing interface masking more complex underlying or structural code.