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Pixelmon: 2012 [48] or 2013 [49] MrMasochism [48] A mod of the sandbox game Minecraft. The mod added features from the Pokémon games into Minecraft, allowing players to capture and participate in Pokémon battles. [50] Pokémon spawn randomly throughout Minecraft's overworld, requiring the player to explore the world to find them.
In single-player mode, the client acts as both client and server, and can run both client and server mods. [ 1 ] [ 2 ] Client mods can result in loss of performance (due to generally heavy resource demands) on older or weaker computers, [ 3 ] especially if players run many mods together at once in what is known as a "modpack".
Pokémon Uranium is a fan-made video game based on the Pokémon series. [1] [2] [3] The game was in development for nine years, and used the RPG Maker XP engine.[4] [5] [6] The game adds 166 new fan-made species of Pokémon, with only 160 currently available, along with a new region. [7]
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each ...
The official logo of Pokémon for its international releases. Pokémon (originally "Pocket Monsters") is a series of role-playing video games developed by Game Freak and published by Nintendo and The Pokémon Company.
Commands identified by the game engine shown on-screen (right of image) are applied to the player character in Pokémon Red (left). Twitch Plays Pokémon (TPP) is a social experiment and channel on the video game live streaming website Twitch, consisting of a crowdsourced attempt to play Game Freak's and Nintendo's Pokémon video games by parsing commands sent by users through the channel's ...
Pokémon Unite is a multiplayer online battle arena game, with standard matches consisting of two teams, each with 5 players. Each match is limited to 10 minutes in duration, and the team with the highest total score by the end of each match wins. [7]
[5] [6] By the early 2010s, the genre had become a big part of the esports category. In 2018, prize pools reached over US$60 million, 40% of the year's total esports prize pools. Major esports professional tournaments are held in venues that can hold tens of thousands of spectators and are streamed online.
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