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Ayla (Japanese: エイラ, Hepburn: Eira) is a character in the 1995 video game Chrono Trigger. She is a cave woman in 65,000,000 BC who joins a group of time travelers in their quest to prevent antagonist Lavos from ending the world in 1999 AD. She is the leader (chief) of Ioka Village, and often clashes with a reptilian race called the Reptites.
In game theory, a trigger strategy is any of a class of strategies employed in a repeated non-cooperative game. A player using a trigger strategy initially cooperates but punishes the opponent if a certain level of defection (i.e., the trigger) is observed.
On October 25, 2018, Orteil launched the game's Patreon page, with the intent to develop Cookie Clicker and other Dashnet games becoming a full-time job. [8] On August 8, 2019, the mobile beta for Cookie Clicker was released for Android devices after a long delay.
In game theory, grim trigger (also called the grim strategy or just grim) is a trigger strategy for a repeated game.. Initially, a player using grim trigger will cooperate, but as soon as the opponent defects (thus satisfying the trigger condition), the player using grim trigger will defect for the remainder of the iterated game.
Trinity Trigger [a] is an action role-playing game published by FuRyu and developed by Three Rings for the Nintendo Switch, PlayStation 4, PlayStation 5, and Windows. [1] The game was released in Japan on September 15, 2022, and in English by Xseed Games in mid-2023.
Danganronpa: Trigger Happy Havoc [1] is a visual novel adventure game developed and published by Spike. The first installment in the Danganronpa series, it was originally released for the PlayStation Portable in Japan in November 2010. It was ported to Android and iOS in August 2012.
BlazBlue is a traditional 2D fighter where two characters participate in a duel. A round is called a "rebel" and one match can consist of one to five "rebels". To win a round, one player must either incapacitate the other by inflicting damage through various attacks to reduce their opponent's health to zero or by having more remaining health than their opponent after the clock runs out.
A trauma trigger is a psychological stimulus that prompts involuntary recall of a previous traumatic experience. The stimulus itself need not be frightening or traumatic and may be only indirectly or superficially reminiscent of an earlier traumatic incident, such as a scent or a piece of clothing. [ 1 ]