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BZFlag (an abbreviation for Battle Zone capture the Flag) is an online multiplayer free and open-source tank game. In the game of BZFlag, players drive around tanks, viewed from a first-person view, in a server-defined world (also known as a "map"), which can be modified.
Gunster: Rain of Bullets was a 2D multiplayer action video game, created by Korean-based company NHN who in turn hosted the game using the North American portal named ijji. One other version of Gunster exists, named Gunstriker: Reloaded Bullets and is hosted at Hangame Japan.
Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other.The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve).
Bullet hell (弾幕, danmaku, literally "barrage" or "bullet curtain"), also known as manic shooter, [1] is a subgenre of shoot 'em up video games with large amounts of projectiles the player is required to dodge. Introduced in 1993 with Batsugun and initially limited to vertically scrolling shooters, bullet hell elements were later added to ...
BPM: Bullets Per Minute is a roguelike rhythmic first-person shooter developed and published by Awe Interactive. The game incorporates elements from rhythm games and roguelikes. It was released for Microsoft Windows in September 2020, for PlayStation 4 and Xbox One in October 2021, and for Nintendo Switch in September 2022.
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Both incarnations of the 100 Bullets video games are an adaptation of the comic of the same name produced by DC Comics and Vertigo. [1] In the Acclaim Entertainment-published game, players would control Cole Burns, a character from the comic. [2] The game was to introduce a new playable character named Snow Falls.
10,000 Bullets follows an elite hitman named Crow, who works for an Italian mob family and has the innate power of the "gunslinger", allowing him to manipulate the flow of time in battle. The gameplay of 10,000 Bullets focuses on this ability, in which the player must slow down the action in order to avoid the waves of enemy assaults and other ...