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  2. Free look - Wikipedia

    en.wikipedia.org/wiki/Free_look

    Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.

  3. Mouse button - Wikipedia

    en.wikipedia.org/wiki/Mouse_button

    A mouse click is the action of pressing (i.e. 'clicking', an onomatopoeia) a button to trigger an action, usually in the context of a graphical user interface (GUI). “Clicking” an onscreen button is accomplished by pressing on the real mouse button while the pointer is placed over the onscreen button's icon.

  4. Gaming keypad - Wikipedia

    en.wikipedia.org/wiki/Gaming_keypad

    A gaming keypad. A gaming keypad is a small, auxiliary keyboard designed only for gaming. It has a limited number of the original keys from a standard keyboard, and they are arranged in a more ergonomic fashion to facilitate quick and efficient gaming key presses. The commonly used keys for gaming on a computer are the 'W', 'A', 'S', 'D', and ...

  5. Mode (user interface) - Wikipedia

    en.wikipedia.org/wiki/Mode_(user_interface)

    In his book The Humane Interface, Jef Raskin defines modality as follows: "An human-machine interface is modal with respect to a given gesture when (1) the current state of the interface is not the user's locus of attention and (2) the interface will execute one among several different responses to the gesture, depending on the system's current state."

  6. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    Mouse keys is a feature that allows controlling a mouse cursor with arrow keys instead. A feature echoed in the Amiga whereby holding the Amiga key would allow a person to move the pointer with the cursor keys in the Workbench (operating system), but most games require a mouse or joystick. The use of arrow keys in games has come back into ...

  7. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    A computer mouse with the most common features: two buttons (left and right) and a scroll wheel (which can also function as a button when pressed inwards) A typical wireless computer mouse. A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface

  8. Pointing device gesture - Wikipedia

    en.wikipedia.org/wiki/Pointing_device_gesture

    The mouse gesture for "back" in Opera – the user holds down the right mouse button, moves the mouse left, and releases the right mouse button.. In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly.

  9. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...