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  2. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Originally known as transfer vector, this method is also more recently known under such different names as "dispatch table" or "virtual method table" but essentially performing exactly the same purpose. This pointer function method can result in saving one machine instruction, and avoids the indirect jump (to one of the branch instructions).

  3. Out-of-order execution - Wikipedia

    en.wikipedia.org/wiki/Out-of-order_execution

    The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) registers aren't to be written to by any unexecuted earlier instruction (true dependency) and the destination (write) register not be a register used by any unexecuted earlier ...

  4. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    The default form of dispatch is static. To get dynamic dispatch the programmer must declare a method as virtual. C++ compilers typically implement dynamic dispatch with a data structure called a virtual function table (vtable) that defines the name-to-implementation mapping for a given class as a set of member function pointers. This is purely ...

  5. Instruction window - Wikipedia

    en.wikipedia.org/wiki/Instruction_window

    The instruction window has a finite size, and new instructions can enter the window (usually called dispatch or allocate) only when other instructions leave the window (usually called retire or commit). Instructions enter and leave the instruction window in program order, and an instruction can only leave the window when it is the oldest ...

  6. Simplified Instructional Computer - Wikipedia

    en.wikipedia.org/wiki/Simplified_Instructional...

    The Simplified Instruction Computer has three instruction formats, and the Extra Equipment add-on includes a fourth. The instruction formats provide a model for memory and data management. Each format has a different representation in memory: Format 1: Consists of 8 bits of allocated memory to store instructions.

  7. Static dispatch - Wikipedia

    en.wikipedia.org/wiki/Static_dispatch

    It is a form of method dispatch, which describes how a language or environment will select which implementation of a method or function to use. [1] Examples are templates in C++, and generic programming in Fortran and other languages, in conjunction with function overloading (including operator overloading).

  8. Dispatch table - Wikipedia

    en.wikipedia.org/wiki/Dispatch_table

    In computer science, a dispatch table is a table of pointers or memory addresses to functions or methods. [1] Use of such a table is a common technique when implementing late binding in object-oriented programming .

  9. Predication (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Predication_(computer...

    The IBM ACS-1 design of 1967 allocated a "skip" bit in its instruction formats, and the CDC Flexible Processor in 1976 allocated three conditional execution bits in its microinstruction formats. Hewlett-Packard 's PA-RISC architecture (1986) had a feature called nullification , which allowed most instructions to be predicated by the previous ...