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Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications.It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.
A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.
Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...
Test-driven development (TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case.
The Software Engineering Body of Knowledge (SWEBOK (/ ˈ s w iː ˌ b ɒ k / SWEE-bok)) refers to the collective knowledge, skills, techniques, methodologies, best practices, and experiences accumulated within the field of software engineering over time.
Software written in the JavaScript language. Software consists of ... Principles and Practice (2 ed.). Recursive Books. ... Concise Guide to Software Engineering: ...
Fundamentals of Software Architecture: An Engineering Approach. O'Reilly Media. ISBN 9781492043454. Len, Bass (2012). Software Architecture in Practice (3rd ed.). Addison-Wesley Professional. ISBN 9780321815736. - This book covers the fundamental concepts of the discipline. The theme is centered on achieving quality attributes of a system.
Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.