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Mathematical tables are lists of numbers showing the results of a calculation with varying arguments.Trigonometric tables were used in ancient Greece and India for applications to astronomy and celestial navigation, and continued to be widely used until electronic calculators became cheap and plentiful in the 1970s, in order to simplify and drastically speed up computation.
Constructive solid geometry has a number of practical uses. It is used in cases where simple geometric objects are desired, [ citation needed ] or where mathematical accuracy is important. [ 4 ] Nearly all engineering CAD packages use CSG (where it may be useful for representing tool cuts, and features where parts must fit together).
The above figure shows a four-sided box as represented by a VV mesh. Each vertex indexes its neighboring vertices. The last two vertices, 8 and 9 at the top and bottom center of the "box-cylinder", have four connected vertices rather than five. A general system must be able to handle an arbitrary number of vertices connected to any given vertex.
Unlike the product of numbers, matrix products are not commutative, that is to say AB need not be equal to BA. [2] A number of notions are concerned with the failure of this commutativity. An inverse of square matrix A is a matrix B (necessarily of the same dimension as A) such that AB = I. Equivalently, BA = I. An inverse need not exist.
If you simply divide the numbers by 16 and take the remainder, you will find that the numbers 0–3 occur about 17% more often than others. This is because 16 does not evenly divide 100: the largest multiple of 16 less than or equal to 100 is 6×16 = 96, and it is the numbers in the incomplete range 96–99 that cause the bias.
In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.
In the state-transition table, all possible inputs to the finite-state machine are enumerated across the columns of the table, while all possible states are enumerated across the rows. If the machine is in the state S 1 (the first row) and receives an input of 1 (second column), the machine will stay in the state S 1.
Magic numbers become particularly confusing when the same number is used for different purposes in one section of code. It is easier to alter the value of the number, as it is not duplicated. Changing the value of a magic number is error-prone, because the same value is often used several times in different places within a program. [ 6 ]