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Europa Universalis is a board game created by Philippe Thibaut and released by Azure Wish Enterprise on 27 April 1993. [1] It is a geopolitical strategy game in which players compete as the powers of Europe during the period 1492 to 1792.
Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...
Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). [1] The game was released on 13 August 2013 for Windows, OS X, and Linux.
He was the original designer of Europa Universalis as a board game that was published in 1993 by Azure Wish, before leading the adaptation of the hit game for PC in 2000 in collaboration with Target Games that became Paradox Development Studio, and then co-founding AGEod in 2005, that he subsequently merged with Paradox Interactive in December ...
Articles relating to the Swedish grand strategy video game Europa Universalis (2000), its main source, and its sequels. Pages in category "Europa Universalis" The following 8 pages are in this category, out of 8 total.
In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz, the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.
Europa Universalis: Rome is a grand strategy game developed by Paradox Development Studio. Published by Paradox Interactive and released in 2008, it became the fourth installment in the Europa Universalis series. It was the second game to be based on Paradox's Clausewitz Engine.
It was the first Hearts of Iron game to reach the million mark, and the third Paradox title after, Crusader Kings II and Europa Universalis IV to do so. [2] The game received "generally favorable reviews" from critics, according to the review aggregator Metacritic. [51] GameSpot gave the game a positive review, writing that "Hearts of Iron IV ...
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