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  2. MessagePack - Wikipedia

    en.wikipedia.org/wiki/MessagePack

    MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.

  3. C preprocessor - Wikipedia

    en.wikipedia.org/wiki/C_preprocessor

    For C, a header file is usually named with a .h extension. In C++, the convension for file extension varies with common extensions .h and .hpp. But the preprocessor includes a file regardless of the extension. In fact, sometimes code includes .c or .cpp files.

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    GED – Game Maker Extension Editable file as of version 7.0; GM6 – Game Maker Editable file as of version 6.x; GMD – Game Maker Editable file up to version 5.x; GMK – Game Maker Editable file as of version 7.0; GML – Game Maker Language script file; GO – Go source; H – C/C++ header file; HPP, HXX – C++ header file; HS – Haskell ...

  5. Code sanitizer - Wikipedia

    en.wikipedia.org/wiki/Code_sanitizer

    A code sanitizer is a programming tool that detects bugs in the form of undefined or suspicious behavior by a compiler inserting instrumentation code at runtime. The class of tools was first introduced by Google's AddressSanitizer (or ASan) of 2012, which uses directly mapped shadow memory to detect memory corruption such as buffer overflows or accesses to a dangling pointer (use-after-free).

  6. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    The C preprocessor (used with C, C++ and in other contexts) defines an include directive as a line that starts #include and is followed by a file specification. COBOL defines an include directive indicated by copy in order to include a copybook. Generally, for C/C++ the include directive is used to include a header file, but can

  7. Precompiled header - Wikipedia

    en.wikipedia.org/wiki/Precompiled_header

    In computer programming, a precompiled header (PCH) is a (C or C++) header file that is compiled into an intermediate form that is faster to process for the compiler.Usage of precompiled headers may significantly reduce compilation time, especially when applied to large header files, header files that include many other header files, or header files that are included in many translation units.

  8. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    The following containers are defined in the current revision of the C++ standard: array, vector, list, forward_list, deque. Each of these containers implements different algorithms for data storage, which means that they have different speed guarantees for different operations: [1] array implements a compile-time non-resizable array.

  9. Filename extension - Wikipedia

    en.wikipedia.org/wiki/Filename_extension

    The exact definition, giving the criteria for deciding what part of the file name is its extension, belongs to the rules of the specific file system used; usually the extension is the substring which follows the last occurrence, if any, of the dot character (example: txt is the extension of the filename readme.txt, and html the extension of ...