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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    If three successes are recorded, the character is stable but unconscious. A result of 1 counts as two failures, while a result of 20 is automatic success and the character regains 1 hit point. A fellow player may attempt to stabilize their companion using a medicine skill check, or use more advanced healing options. [12]

  3. Volo's Guide to Monsters - Wikipedia

    en.wikipedia.org/wiki/Volo's_Guide_to_Monsters

    This errata included changes such as removing stat penalties for playable monster races and makes the changes to playable monster races seen in campaign specific settings (Eberron: Rising From The Last War and Explorer's Guide to Wildemount) canon for all of Dungeons & Dragons. [7] [8]

  4. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    Hoffer, for ComicBook, highlighted that Explorer's Guide to Wildemount reuses the Orc race stats from Eberron: Rising From the Last War rather than the stats originally published in Volo's Guide to Monsters. Some of the differences include not having an intelligence stat penalty and the "Menacing" trait.

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.

  6. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  7. Monsters in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Monsters_in_Dungeons_&_Dragons

    The creature also has two horns projecting forwards from the top of its head. The tarrasque's skin is very hard and thick, and provides excellent armor. It is immune or resistant to most offensive magic, and regenerates damage quickly. The second edition of the game included rules for extracting treasure from the creature's carcass.

  8. Orc (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Orc_(Dungeons_&_Dragons)

    The orc appears in the first edition Monster Manual (1977), where it is described as a fiercely competitive bully, a tribal creature often living underground. [6]The mythology and attitudes of the orcs are described in detail in Dragon #62 (June 1982), in Roger E. Moore's article, "The Half-Orc Point of View".

  9. Centaur (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Centaur_(Dungeons_&_Dragons)

    Keith Ammann compared the adaption of the mythological creature in the Harry Potter series to the one in D&D: While the former were "standoffish, territorial, and even a bit malicious", the latter were presented as more friendly, with a good alignment, and therefore unlikely to use lethal force against player characters as long as they or their ...