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This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code .
The Object Windows Library (OWL), Borland's alternative to MFC. The Visual Component Library (VCL) is Embarcadero's toolkit used in C++Builder and Delphi. It wraps the native Windows controls, providing object-oriented classes and visual design, although also allowing access to the underlying handles and other WinAPI details if required.
3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation.
RFC 3875 "The Common Gateway Interface (CGI)" partially defines CGI using C, [2] in saying that environment variables "are accessed by the C library routine getenv() or variable environ". The name CGI comes from the early days of the Web, where webmasters wanted to connect legacy information systems such as databases to their Web servers.
In 1990 Zinc Software released its first software development package Zinc Interface Library as a tool for Borland Turbo C++. [3] This package allowed creation of text and graphics based user interface, initially only for DOS applications and since the 2.0 release also for Windows programs.
All graphical elements can be specified in a textual source file that can be compiled into a binary file or one of two text representations. CGM provides a means of graphics data interchange for computer representation of 2D graphical information independent from any particular application, system, platform, or device.
Microsoft Windows: Modeling, Computer Aided Design, Rapid Prototyping, 3D Printing Proprietary: LightWave 3D: 2020-08-07 v 2020.0.2 LightWave Digital macOS, Microsoft Windows, Amiga OS [6] Modeling, Animation, Lighting, Rendering, Film and Television Previz, Videogame Asset Creation Proprietary: MASSIVE? v 3.5 Massive Software Microsoft Windows ...
iClone (Reallusion Inc.) is a stand-alone, real-time 3D animation software used in previsualization, video games, Machinima, and story-telling, that specializes in quick facial and body animation. iClone provides a global library of template-based content and a collection of animation tools including a motion capturing plug-in, and content ...