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  2. Adam Osborne - Wikipedia

    en.wikipedia.org/wiki/Adam_Osborne

    Osborne was a pioneer in the computer book field, founding a company in 1972 that specialized in easy-to-read computer manuals. By 1977, Osborne & Associates had 40 titles in its catalogue. In 1979, it was bought by McGraw-Hill and continued as an imprint of McGraw-Hill, "Osborne/McGraw-Hill". [4] [2] [5] He also wrote several books.

  3. List of gamebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_gamebooks

    ACE Gamebooks, written by Jonathan Green (10+ books planned, 7 published so far) Australian Adventure Gamebooks (2 books advertised but only 1 published) Autumn Snow, written by Martin Charbonneau and Joe Dever (3 books advertised but only 2 published) Battleground General, written by Alistair Smith, Jon Sutherland and Diane Canwell (2 books)

  4. Michael S. Hart - Wikipedia

    en.wikipedia.org/wiki/Michael_S._Hart

    Hart devoted his life after founding PG in 1971 to digitizing and distributing literature from works in the public domain with free and expired copyrights. The first e-books [5] [9] were typed in plain text format [6] [7] and published as text files; other formats were made available later. Hart typed most of the early e-books himself; later ...

  5. iWoz - Wikipedia

    en.wikipedia.org/wiki/IWoz

    iWoz: From Computer Geek to Cult Icon: How I Invented the Personal Computer, Co-Founded Apple, and Had Fun Doing It is a 2006 New York Times bestselling autobiography by computer engineer and programmer Steve Wozniak. [1]

  6. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    One of the most influential and popular gamebook series was the Fighting Fantasy series, which started in 1980 when a Puffin Books representative saw a hall full of 5,000 people playing Dungeons & Dragons and asked Ian Livingstone and Steve Jackson to make a book about role-playing games. They instead offered the idea of a book which simulated ...

  7. The Game (mind game) - Wikipedia

    en.wikipedia.org/wiki/The_Game_(mind_game)

    The origins of The Game are uncertain. The most common hypothesis is that The Game derives from another mental game, Finchley Central.While the original version of Finchley Central involves taking turns to name stations, in 1976, members of the Cambridge University Science Fiction Society (CUSFS) developed a variant wherein the first person to think of the titular station loses.

  8. Larry Tesler - Wikipedia

    en.wikipedia.org/wiki/Larry_Tesler

    Tesler was born on April 24, 1945, in the Bronx in New York City, to Jewish parents Isidore, an anesthesiologist, and Muriel (née Krechmer). [1] Tesler lived in the Bronx through his childhood and graduated from the Bronx High School of Science in 1961.

  9. Jerry Lawson (engineer) - Wikipedia

    en.wikipedia.org/wiki/Jerry_Lawson_(engineer)

    Gerald Anderson Lawson (December 1, 1940 – April 9, 2011) was an American electronic engineer.Besides being one of the first African-American computer engineers in Silicon Valley, Lawson was also known for his work in designing the Fairchild Channel F video game console, leading the team that refined ROM cartridges for durable use as commercial video game cartridges.