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Jampack was a demo series from Sony under its PlayStation Underground brand. [a] It was used to advertise and preview upcoming and released PlayStation and PlayStation 2 games through demos and featurettes. [1] It often included imported game demos, behind-the-scenes videos on developers and games, as well as cheat codes and saved games.
The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.
Logo. GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23rd, 2003, the brand name is owned by Mad Catz, which marketed GameShark products for the Sony PlayStation, Xbox, and Nintendo game consoles.
PlayStation Underground was an American video game magazine, originally published by Sony Computer Entertainment America. The magazine focused on the PlayStation fanbase, including gaming on the original Sony PlayStation and the PlayStation 2 , and was promoted as a "PlayStation fan club". [ 1 ]
Medal of Honor: Underground is a 2000 first-person shooter video game developed by DreamWorks Interactive and published by Electronic Arts. It is the second installment in the Medal of Honor series and was released for the PlayStation with an adapted port later for the Game Boy Advance , developed by Rebellion Developments .
Code Breaker was a cheat device developed by Pelican Accessories, which were available for PlayStation, PlayStation 2, Dreamcast, Game Boy Color, Game Boy Advance, and Nintendo DS. Along with competing product Action Replay , it is one of the few currently supported video game cheat devices.
The Action Replay is available for many computer and gaming systems including Commodore 64, Amiga, IBM PC, Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox. The name is derived from the first devices’ signature ability to pause the execution of the software and save the ...
According to Electronic Arts, Need for Speed: Underground was a commercial hit, with sales above 7 million units worldwide by mid-2004. [61] Underground ultimately sold 15 million copies worldwide. [62] By July 2006, the PlayStation 2 version of Underground had sold 2.6 million copies and earned $115 million in the United States alone.