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Consider a long, thin rod of mass and length .To calculate the average linear mass density, ¯, of this one dimensional object, we can simply divide the total mass, , by the total length, : ¯ = If we describe the rod as having a varying mass (one that varies as a function of position along the length of the rod, ), we can write: = Each infinitesimal unit of mass, , is equal to the product of ...
For a fixed line, L, the area of the triangle is proportional to the length of the segment between x and y, considered as the base of the triangle; it is not changed by sliding the base along the line, parallel to itself. By definition the moment vector is perpendicular to every displacement along the line, so d ⋅ m = 0, where "⋅" denotes ...
The area density (also known as areal density, surface density, superficial density, areic density, mass thickness, column density, or density thickness) of a two-dimensional object is calculated as the mass per unit area. The SI derived unit is the "kilogram per square metre" (kg·m −2).
In Euclidean geometry two rays with a common endpoint form an angle. [14] The definition of a ray depends upon the notion of betweenness for points on a line. It follows that rays exist only for geometries for which this notion exists, typically Euclidean geometry or affine geometry over an ordered field.
The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]
All problems that can be solved using mass point geometry can also be solved using either similar triangles, vectors, or area ratios, [2] but many students prefer to use mass points. Though modern mass point geometry was developed in the 1960s by New York high school students, [ 3 ] the concept has been found to have been used as early as 1827 ...
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In geometry, a half-space is either of the two parts into which a plane divides the three-dimensional Euclidean space. [1] If the space is two-dimensional, then a half-space is called a half-plane (open or closed). [2] [3] A half-space in a one-dimensional space is called a half-line [4] or ray.