Search results
Results from the WOW.Com Content Network
The component diagram extends the information given in a component notation element. One way of illustrating a component's provided and required interfaces is through a rectangular compartment attached to the component element. [3] Another accepted way of presenting the interfaces is the ball-and-socket graphic convention.
UML Diagrams used to represent the development view include the Package diagram and the Component diagram. [2] Physical view: The physical view (aka the deployment view) depicts the system from a system engineer's point of view. It is concerned with the topology of software components on the physical layer as well as the physical connections ...
Is built on components that are supposed to consist of people, processes and technology needed by this component to act as a standalone entity. One criticism [1] is that the 'technology' element in each block is not a mandatory part of many business models. It is strategy that is vital within a business model, [2] not technology.
The C4 model relies at this level on existing notations such as Unified Modelling Language (UML), Entity Relation Diagrams (ERD) or diagrams generated by Integrated Development Environments (IDE). For level 1 to 3, the C4 model uses 5 basic diagramming elements: persons, software systems, containers, components and relationships.
A BPMN model can be transformed into an EPC model. Conversely, an EPC model can be transformed into a BPMN model with only a slight loss of information. [9] A study showed that for the same process, the BPMN model may need around 40% fewer elements than the corresponding EPC model, but with a slightly larger set of symbols.
In diagrams, components are shown as a rectangle with the keyword «component». Optionally, in the right hand corner a component icon can be displayed. This is a rectangle with two smaller rectangles protruding from its left hand side. If the icon symbol is shown, the keyword «component» may be hidden as seen to the side. [1]
In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...