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Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
This is a list of fictional characters from the Dark Sun campaign setting for the Dungeons & Dragons fantasy role-playing game. Most of these characters have appeared in the multiple Dark Sun source books or novels. Many have some magical abilities
Creatures from the Dungeons & Dragons fantasy role-playing game that come from or are based on real-life folklore or mythology.Note that many of these although taking the name from the mythological version, have very little in common with them, instead being based on modern fantasy fiction.
Tasslehoff appears as one of the player characters in Advanced Dungeons & Dragons: Heroes of the Lance. [9] Tasslehoff also appears as a player character in Dragons of Flame, where one reviewer describes him as "a rather fat mamma with ginormous ears". [30]
For example, in some editions of Dungeons & Dragons the player rolls 4d6 and adds the highest three numbers to generate an ability score (attribute value) from 3 to 18. In the first editions of the Stormbringer role playing game, the character's race and class both are determined by rolling 1d100 and looking up the result in the appropriate table.
Based on the setting of American author George R. R. Martin, as featured in his series of high fantasy novels titled A Song of Ice and Fire. The Wheel of Time: High fantasy: Wheel of Time RPG, d20 System: WotC 2001-2002 Based on an epic fantasy series by Robert Jordan. Wilderlands of High Fantasy: High fantasy: Generic D&D, D&D 3rd edition
The tiefling (/ ˈ t iː f l ɪ ŋ / TEEF-ling) [2] is a fictional humanoid race in the Dungeons & Dragons (D&D) fantasy roleplaying game. Originally introduced in the Planescape campaign setting in the second edition of Advanced Dungeons & Dragons as a player character race for the setting, they became one of the primary races available for ...
D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...