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A bestow card cast for its normal cost will enter the stack as a creature spell. [5]: 151 By choosing to pay the alternative cost, which is a static ability, it becomes an Enchantment-Aura spell; if the creature it targets leaves the battlefield before the bestow card resolves or while the bestow card is enchanting the creature, the bestow card ...
Spells in this school alter the properties of their targets. [1]: 113 [28]: 152 This school was known as Alteration/Transmutation prior to 3rd edition, and as Transmutation in 3rd and 3.5 editions. [29] [30] In 3rd edition, many non-mind-affecting spells from 2nd edition's Enchantment/Charm school were moved to the Transmutation school. Wizards ...
In Edition 3.5, specialist wizards can prepare one extra spell from their chosen school per spell level each day, while as a consequence of their more focused studies, they also give up the use of two schools of magic other than Divination (note: specialists in Divination only give up one school).
Each new spell or ability is put on top of the stack, with the newest on top and the oldest at the bottom. [49] When no player has more spells or abilities to add, spells and abilities on the stack resolve in top-to-bottom order. [4]: 49 Certain spells allow a player to counter other spells. These spells must be cast while the spells they will ...
Enchant World – Enchantments that enchanted the entire "world." These enchantments would have an effect that affected all players at the same time and were limited to only one in play at a time. Multicolor – Legends was the first set to include cards that required more than one color of mana to play. These cards were distinguished by a gold ...
An incantation, a spell, a charm, an enchantment, or a bewitchery, is a magical formula intended to trigger a magical effect on a person or objects. The formula can be spoken, sung, or chanted . An incantation can also be performed during ceremonial rituals or prayers .
The synonym magick is an archaic spelling of 'magic' [2] used during the Renaissance, which was revived by Aleister Crowley to differentiate occult magic from stage magic. He defined it as "the Science and Art of causing Change to occur in conformity with Will", [ 3 ] including ordinary acts of will as well as ritual magic.
Priori incantatem is a spell-like effect used to reveal the spells cast by a wand. The spells emerge from the wand as ghost-like replicas in reverse order, with the latest spell cast emerging first. Forcing two wands that share the source of their cores to battle can unintentionally cause a potent form of priori incantatem.