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  2. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Team and Deathmatch based very fast FPS AssaultCube: Rabid Viper Productions 2006 2022-04-01 (1.3.0.2) Linux, Mac OS, Windows, Android: Cube Engine zlib License (code), Individual licenses (media) Realistic environments, fast arcade game play, many game modes. Single/Multiplayer. AssaultCube Reloaded (ACR) AssaultCube Reloaded Task Force 2010 2021

  3. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    FPS Creator (also known as FPSC) was created in 2005 and has a 3D editor with drag-and-drop controls to place elements like walls, doors, enemies, and weapons. It also used custom scripts to control nearly every aspect of the game, from enemy AI to how doors opened. FPS Creator was popular with users, who enjoyed making their own games.

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11] Role-playing games: RPG Maker, OHRRPGCE, EasyRPG, [12] Solarus, [13] Sphere [14] Dungeon crawlers: Forgotten Realms: Unlimited Adventures, The Bard's Tale ...

  5. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    The book 3D Game Creation by Luke Ahearn for Cyberrookies has a section which examines making games using the Pie in the Sky development tools, [8] and the system, alongside GameMaker: Studio, Construct, The Games Factory and FPS Creator, was used in the "Problem Solving through Game Creation" course put out by the College of Engineering and ...

  6. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game.First-person refers to the view where the players see the world from the eyes of their characters.

  7. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  8. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    The Torque engine and its many derivative products were available for license from GarageGames, a company formed by many members of the Tribes 2 team at Dynamix. . GarageGames was later acquired by InstantAction, but by November 2010, InstantAction began winding down its operations and looking for potential buyers fo

  9. List of proprietary source-available software - Wikipedia

    en.wikipedia.org/wiki/List_of_proprietary_source...

    This is a list of proprietary source-available software, which has available source code, but is not classified as free software or open-source software.In some cases, this type of software is originally sold and released without the source code, and the source code becomes available later.