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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    Many languages allow generic copying by one or either strategy, defining either one copy operation or separate shallow copy and deep copy operations. [1] Note that even shallower is to use a reference to the existing object A, in which case there is no new object, only a new reference. The terminology of shallow copy and deep copy dates to ...

  3. clone (Java method) - Wikipedia

    en.wikipedia.org/wiki/Clone_(Java_method)

    The default implementation of Object.clone() performs a shallow copy. When a class desires a deep copy or some other custom behavior, they must implement that in their own clone() method after they obtain the copy from the superclass. The syntax for calling clone in Java is (assuming obj is a variable of a class type that has a public clone ...

  4. Talk:Object copying - Wikipedia

    en.wikipedia.org/wiki/Talk:Object_copying

    That can be expanded to give examples of how overloading applies to object copying. Copy constructors ditto. It still needs to be improved. --Radacovsky 00:00, 27 October 2006 (UTC) Hi i have added an example code which describes the difference between deep and shallow copy to my understanding, please let me know any corrections in the code.

  5. List of duplicating processes - Wikipedia

    en.wikipedia.org/wiki/List_of_duplicating_processes

    Methods of copying handwritten letters Manifold stylographic writer, using early "carbonic paper" Letter copying book process; Mechanical processes Tracing to make accurate hand-drawn copies; Pantograph, manual device for making drawn copies without tracing, can also enlarge or reduce; Printmaking, which includes engraving and etching

  6. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In fact, runtime systems for modern programming languages (such as Java and the .NET Framework) usually use some hybrid of the various strategies that have been described thus far; for example, most collection cycles might look only at a few generations, while occasionally a mark-and-sweep is performed, and even more rarely a full copying is ...

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  8. Prototype pattern - Wikipedia

    en.wikipedia.org/wiki/Prototype_pattern

    Define a Prototype object that returns a copy of itself. Create new objects by copying a Prototype object. This enables configuration of a class with different Prototype objects, which are copied to create new objects, and even more, Prototype objects can be added and removed at run-time. See also the UML class and sequence diagram below.

  9. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine's output is exactly the same as its source code. A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs".