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The Roblox Studio interface as of August 2024. Roblox Studio is the platforms game engine [26] and game development software. [27] [28] The engine and all games made on Roblox predominantly uses Luau, [29] a dialect of the Lua 5.1 programming language. [30] Since November 2021, the programming language has been open sourced under the MIT License.
Township was launched in 2011 as a freemium social game on Google+, and later, it was adopted for Facebook. After redesigning, it was also launched on smartphones, and became the first mobile game from the developer Playrix ; it was released for iOS in 2012 and for Android in 2013. [ 3 ]
Playrix Holding Ltd., also known as Playrix Entertainment and Playrix Games, is a developer of free-to-play mobile games behind titles such as Township, Fishdom, Homescapes, and Gardenscapes. The company was founded in 2004 by brothers Dmitry Bukhman and Igor Bukhman and is headquartered in Dublin, Ireland .
Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO.Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox's success as a free-to-play video game platform. [6]
Night Dive Studios, Inc. (trade name: Nightdive Studios) is an American video game developer based in Vancouver, Washington and a subsidiary of Atari SA.The company is known for obtaining rights to abandonware video games, updating them for compatibility with modern platforms, and re-releasing them via digital distribution services, supporting preservation of older games.
Black Rock Studio Limited was a British video game developer based in Brighton, England. It was a division of Disney Interactive Studios. The studio was founded by Tony Beckwith in 1998 as Pixel Planet. It was acquired by the Climax Group in 1999 and was renamed Climax Brighton.
The company was founded on 7 July 1998 [1] by Demis Hassabis, formerly a prominent figure at Lionhead Studios.After failing to secure venture capital at acceptable terms, Hassabis had pitched his startup to 15 different publishers at E3 1998 in Atlanta, eventually signing a three-game deal with Eidos Interactive. [1]
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.