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Pages in category "Role-playing video game characters" The following 22 pages are in this category, out of 22 total. This list may not reflect recent changes .
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice.
Character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their abilities and specializations. [9] Character sheet: A record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play ...
A role-playing game (sometimes spelled roleplaying game, [1] [2] or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character ...
In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. [ 1 ] In role-playing games (RPGs), character classes aggregate several abilities and aptitudes , and may also detail aspects of background and social ...
The Top Secret game is based exclusively on 10-sided dice. All character attributes and other statistics are percentiles; some scores are rolled, and some are derived from combinations of two or more other scores. Top Secret also features Areas of Knowledge, which function similarly to skills in more modern RPGs.
Hidden character may refer to: A non-printing character in computer-based text processing and digital typesetting; A secret character (video games) in video games; An unseen character in fiction; Hidden character stone
Combat-focused games tend to flow more smoothly in more rules based role-playing platforms and venues such as MUDs, D&D-style games, or video games, where character building or playing skill rather than consent determines the winner of a combat, and play-by-post games usually focus on exploration, negotiation, or romance storylines where ...