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  2. Zero Time Dilemma - Wikipedia

    en.wikipedia.org/wiki/Zero_Time_Dilemma

    Zero Time Dilemma, [b] also known as Zero Escape: Zero Time Dilemma, is an adventure video game developed by Chime, and published by Spike Chunsoft and Aksys Games.It is the third entry in the Zero Escape series, following Nine Hours, Nine Persons, Nine Doors (2009) and Virtue's Last Reward (2012).

  3. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  4. Zero Escape - Wikipedia

    en.wikipedia.org/wiki/Zero_Escape

    An Escape section in Nine Hours, Nine Persons, Nine Doors.The player escapes rooms by solving puzzles, which involves finding and combining items. The gameplay of the series is divided into two types of segments: Novel sections – presented in a visual novel format in the first two games, [5] and as animated cutscenes in the third [36] – and Escape sections, which are escape-the-room ...

  5. Zero Escape: Virtue's Last Reward - Wikipedia

    en.wikipedia.org/wiki/Zero_Escape:_Virtue's_Last...

    Virtue's Last Reward features nine main characters who are kidnapped by an unknown individual called Zero. [16] The player character Sigma is joined by Phi, a girl with a "no-nonsense attitude"; Dio, a rude and insensitive man; Tenmyouji, an elderly man; Quark, an energetic young boy; Luna, a kind and quiet woman; Clover, an unpredictable girl who appeared in Nine Hours, Nine Persons, Nine ...

  6. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.

  7. 428: Shibuya Scramble - Wikipedia

    en.wikipedia.org/wiki/428:_Shibuya_Scramble

    The game's Time Chart Mode, which allows players to change events by using the chart. 428 is a visual novel adventure game where players take part in events from the perspectives of multiple protagonists, all acting in parallel with no knowledge of each other. Set in the modern Japanese city of Shibuya, Tokyo, the characters are involved in a ...

  8. Divi-Dead - Wikipedia

    en.wikipedia.org/wiki/Divi-Dead

    The game's theme falls into the category of adult horror, as it deals with supernatural and sexual topics. Certain images from the game are brutally violent and strange, while others are lighthearted and erotic. It is a visual novel that involves a supernatural mystery which the player solves in order to complete the game. The player makes ...

  9. Summer Days - Wikipedia

    en.wikipedia.org/wiki/Summer_Days

    [76] [77] Five days later, on October 30, Jive published two art books; The Summer Days & School Days Visual Collection and Summer Days Visual Guidebook. [76] The final publication to be made was a light novel written by Okada Ryuna, illustrated by Junji Goto, and published by Harvest Publishing under their Harvest Novels imprint on December 1 ...