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In The Standing Stone, a tiefling sorcerer named Dyson discovers a circle of standing stones constructed centuries ago by druids to hold their annual rituals; the druid community was later destroyed by the great dragon Ashardalon. Dyson uses the magic of the stones to replace people with animals transformed into humanoid form, loyal to him.
Dungeons & Dragons: The Movie (novel adaptation) novel Steve Atley 01/2000: Dragonlance: Dalamar the Dark: Novel: Nancy Varian Berberick: 0-7869-1565-X: Dragonlance: Classics: 01/2000: Forgotten Realms: The Icewind Dale Trilogy: Collector's Edition: Novel: R.A. Salvatore: 0-7869-1557-9: The Icewind Dale Trilogy [nb 57] 02/2000: Dragonlance: The ...
Advanced Dungeons & Dragons Adventure Gamebooks [4] Ravenloft: Realm of Terror: 1050 Bruce Nesmith, Andria Hayday: 1990 ISBN 0-88038-853-6: AD&D 2nd ed. Campaign Setting boxed set. Feast of Goblyns [5] RA1 9298 Blake Mobley 1990 ISBN 0-88038-877-3: 4-7 AD&D 2nd ed. adventure module Vecna Lives! [6] WGA4 [7] 9309 David Cook (game designer) 1990 ...
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
The First Sundering occurred in ancient times (around -17,600 DR) [1] before humans came into Toril, at a time when elven high mages united to create the Evermeet lands. As a consequence of their powerful magic, the supercontinent of Merrouroboros was torn apart, creating what is now known as the Trackless Sea and the continents of Faerûn, Maztica and Katashaka, among other physical changes.
Allen Varney briefly reviewed Vecna Lives! for Dragon magazine #175 (November 1991). [3] According to Varney, this adventure is "yet another way to scare players". [3] He felt that after the first scene, the rest of the adventure is "more routine", but advised that the heroes "have many chances to mess this one up big-time, and that will transform your campaign in ways you may not want.
The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...
Pharaoh is an adventure module for the Dungeons & Dragons fantasy role-playing game. The module was published in 1982 by TSR, Inc. for the first edition Advanced Dungeons & Dragons rules. It formed the first of the three-part Desert of Desolation module series.