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  2. Adobe Audition - Wikipedia

    en.wikipedia.org/wiki/Adobe_Audition

    Adobe Audition 6, also more commonly known as Audition CC, was released on June 17, 2013. It is the first in the Audition line to be part of the Adobe Creative Cloud. Also, Audition CC is now the first 64-bit [14] application in the Audition line. This can provide faster processing time when compared to Audition CS6.

  3. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    [37] [38] Terraria released on GOG.com on October 2, 2014. [39] A downloadable version of Terraria was released for PlayStation 4 on November 11, 2014, and Xbox One on November 14, 2014, [40] [41] with a retail release on December 2, 2014. [42] In September 2014, Re-Logic announced that Terraria would be coming to macOS and Linux. [43]

  4. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.

  5. Adobe Creative Cloud - Wikipedia

    en.wikipedia.org/wiki/Adobe_Creative_Cloud

    Adobe first announced the Creative Cloud in October 2011. Another version of Adobe Creative Suite was released the following year. [6] On May 6, 2013, Adobe announced that they would not release new versions of the Creative Suite and that future versions of its software would be available only through the Creative Cloud.

  6. Audacity (audio editor) - Wikipedia

    en.wikipedia.org/wiki/Audacity_(audio_editor)

    This version adds Real-Time preview of some effects. Saving and loading user presets for effect settings across sessions (version 2.1.0 on) [66] Scrubbing (audio) (version 2.1.1 and later). [67] 2.0 March 13, 2012 This version adds a Device Toolbar to manage inputs and outputs, Timer Record and a Mixer Board view with per-track VU meters.

  7. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    The simplest way to change the duration or pitch of an audio recording is to change the playback speed. For a digital audio recording, this can be accomplished through sample rate conversion. When using this method, the frequencies in the recording are always scaled at the same ratio as the speed, transposing its perceived pitch up or down in ...

  8. Adobe AIR - Wikipedia

    en.wikipedia.org/wiki/Adobe_AIR

    Adobe AIR (also known as Adobe Integrated Runtime and codenamed Apollo) is a cross-platform runtime system currently developed by Harman International, in collaboration with Adobe Inc., for building desktop applications and mobile applications, programmed using Adobe Animate, ActionScript, and optionally Apache Flex. It was originally released ...

  9. Adobe Soundbooth - Wikipedia

    en.wikipedia.org/wiki/Adobe_Soundbooth

    Soundbooth was a digital audio editor by Adobe Systems Incorporated for Windows XP, Windows Vista, 7 and Mac OS X. Adobe has described it as being "in the spirit of SoundEdit 16 and Cool Edit 2000". Adobe also has a more powerful program called Adobe Audition, which replaced Soundbooth as of Adobe Creative Suite 5.5 Production Premium ...