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AC5 Dragon Tiles II: The Revenge of Rusak was designed by David "Zeb" Cook, with art by Dennis and Martha Kauth, and was published by TSR in 1985 as an 8-page pamphlet, two cardstock sheets, a cardstock counters sheet, and an outer folder. [1] It was originally misprinted with the designation AC3; AC5 stickers were then placed over the misprint ...
Tile-matching video games (5 C, 88 P) Pages in category "Video games with tile-based graphics" The following 21 pages are in this category, out of 21 total.
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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
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Carcassonne (/ ˌ k ɑːr k ə ˈ s ɒ n /) is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games (until 2012) and Z-Man Games (currently) [2] in English. [3]
Tiles of the Dragon is a 1993 mahjong solitaire video game for DOS developed by id Software and published by Softdisk. It is one of eleven games id Software created for Softdisk, who paid $5000 for it as part of id Software's contractual obligation to them. [ 1 ]