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Professional Super Smash Bros. competition involves professional gamers competing in the Super Smash Bros. series of crossover fighting games published by Nintendo.Organized tournament competition began in 2002 with Super Smash Bros. Melee, released for the GameCube in 2001; however, in the series' native Japan, there have been tournaments as early as 1999 with the original Super Smash Bros ...
The event featured five games, Call of Duty: Advanced Warfare, Dota 2, Smite, Super Smash Bros. Melee, and Super Smash Bros. for Wii U. Notably, ZeRo's record-setting, 56-tournament winning streak was broken after he lost to Nairo.
League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 16 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas
On August 11, 2015, it picked up top Super Smash Bros. for Wii U player Nairo, who was the only player to knock ZeRo out of a tournament, ending ZeRo's 55 win tournament streak at MLG World Finals. [ 45 ] [ 46 ] On September 28, 2015, Team Liquid announced that KoreanDJ resigned from the organization and retired from competitive Smash , citing ...
League of Legends officially launches alongside its first preseason event. Heading into 2010 Riot had already confirmed the massive $100,000 prize for Season One and went into the GDCO awards with ...
In April 2015, TSM signed Super Smash Bros. Melee player Leffen as their first fighting game player. [27] On August 1, 2015, TSM announced the signing of ZeRo to their Super Smash Bros. division. [28] ZeRo would go on to achieve 56 straight tournament wins in Super Smash Bros. for Wii U, a feat recorded in the Guinness World Records. [29]
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
Major League Gaming Corp. (MLG) was a professional esports organization based in New York City, New York and was founded in 2002 by Sundance DiGiovanni and Mike Sepso. MLG has held official video game tournaments throughout the United States and Canada.