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  2. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.

  3. Adobe Audition - Wikipedia

    en.wikipedia.org/wiki/Adobe_Audition

    Adobe Audition 6, also more commonly known as Audition CC, was released on June 17, 2013. It is the first in the Audition line to be part of the Adobe Creative Cloud. Also, Audition CC is now the first 64-bit [14] application in the Audition line. This can provide faster processing time when compared to Audition CS6.

  4. Adobe Creative Cloud - Wikipedia

    en.wikipedia.org/wiki/Adobe_Creative_Cloud

    Adobe first announced the Creative Cloud in October 2011. Another version of Adobe Creative Suite was released the following year. [6] On May 6, 2013, Adobe announced that they would not release new versions of the Creative Suite and that future versions of its software would be available only through the Creative Cloud.

  5. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  6. List of Adobe software - Wikipedia

    en.wikipedia.org/wiki/List_of_Adobe_software

    Adobe Graphics Server, formerly Adobe AlterCast, was server-based asset management software from Adobe Systems for version tracking of graphics assets in production workflows. Atmosphere was a software platform for interacting with 3D computer graphics. Authorware was an interpreted, flowchart-based, graphical programming language.

  7. Audio editing software - Wikipedia

    en.wikipedia.org/wiki/Audio_editing_software

    In graphical editors, every change to the audio is usually visible immediately as the visible waveform is updated to match the audio data. The number of effects that may be applied is virtually unlimited (though may be limited by disk space available for "undo" data). Editing is usually precise down to exact sample intervals.

  8. Adobe Creative Suite - Wikipedia

    en.wikipedia.org/wiki/Adobe_Creative_Suite

    Adobe Creative Suite (CS) is a discontinued software suite of graphic design, video editing, and web development applications developed by Adobe Systems.. The last of the Creative Suite versions, Adobe Creative Suite 6 (CS6), was launched at a release event on April 23, 2012, and released on May 7, 2012. [1]

  9. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    The simplest way to change the duration or pitch of an audio recording is to change the playback speed. For a digital audio recording, this can be accomplished through sample rate conversion. When using this method, the frequencies in the recording are always scaled at the same ratio as the speed, transposing its perceived pitch up or down in ...