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Battlezone is a 1980 first-person shooter tank combat video game developed and published by Atari for arcades. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape.
Combat was programmed while the hardware of the Atari Video Computer System was still under development. [3] Steve Mayer was developing the game by late 1975. The original version was a tank game made on the early prototype Atari 2600 hardware engineered by Mayer and Ron Milner from Cyan Engineering, a consulting firm that Atari purchased in 1975.
Atari Games: Sports: 2 R2D Tank: Red Tank: 1980 Venture Line Shooter: 2 R360: G-Loc Air Battle — 1990 Sega: 2 Rabbit — 1997 Aorn: Fighting: 2 Rabio Lepus — 1987 V-System Scrolling shooter: 2 Raccoon World — 1998 Eolith 2 Race Drivin' — 1990 Atari Games: Driving: 1 Race Drivin' Panorama — 1991 Atari Games: Driving: 1 Race On ...
Tank is an arcade game developed by Kee Games, a subsidiary of Atari, and released in November 1974.It was one of the few original titles not based on an existing Atari property developed by Kee Games, which was founded to sell clones of Atari games to distributors as a fake competitor prior to the merger of the two companies.
An early tank combat game. Tank II: 1975: 2, simultaneous The sequel to Tank. Tank 8: 1976: 8, simultaneous An 8-player version of Tank. Also the first Atari game to use a CPU. Tempest: 1981: 2, alternating Players control a crab-shaped ship and must destroy incoming enemies which slide down tunnels towards them.
In other words, this game has "adaptive difficulty". The goal of this feature was to adapt to the skill level of the typical player at that location and prevent excessive game times. The upright versions of Battlezone (1980) and Red Baron share the same cabinet. In Battlezone, the player looks through a window that was shaped like a tank ...
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Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.