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  2. File:Silt fence & chain link support.png - Wikipedia

    en.wikipedia.org/wiki/File:Silt_fence_&_chain...

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  3. File:Via fence diagram.png - Wikipedia

    en.wikipedia.org/wiki/File:Via_fence_diagram.png

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  4. Expanded metal - Wikipedia

    en.wikipedia.org/wiki/Expanded_metal

    Expanded metal lath used to support stucco (1919) Facade made from expanded metal. Expanded metal is frequently used to make fences, walkways, and grates, as the material is very durable and strong, unlike lighter and less expensive [dubious – discuss] wire mesh. The many small openings in the material allow flow through of air, water, and ...

  5. Perimeter fence - Wikipedia

    en.wikipedia.org/wiki/Perimeter_fence

    In high-security applications, sensors may be attached to the fence that generate alarms when they detect someone cutting, climbing, or lifting the fence fabric. The goal of perimeter fence. The goal of perimeter fence is to stop or prevent the incident and reduce the level of risk. Doing so discourages the perpetrator from committing a harmful ...

  6. Ferrocement - Wikipedia

    en.wikipedia.org/wiki/Ferrocement

    Ferrocement or ferro-cement [1] is a system of construction using reinforced mortar [2] or plaster (lime or cement, sand, and water) applied over an "armature" of metal mesh, woven, expanded metal, or metal-fibers, and closely spaced thin steel rods such as rebar. The metal commonly used is iron or some type of steel, and the mesh is made with ...

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  8. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    It is an automated process guided by a human moderator. The flow of control usually has a computer generate a set of texture candidates. From these, a user picks a selection. The computer then generates another set of textures by mutating and crossing over elements of the user selected textures. [6]

  9. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?