enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C.The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    It is also said that a pointer points to a datum [in memory] when the pointer's value is the datum's memory address. More generally, a pointer is a kind of reference, and it is said that a pointer references a datum stored somewhere in memory; to obtain that datum is to dereference the pointer. The feature that separates pointers from other ...

  4. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    A reference is an abstract data type and may be implemented in many ways. Typically, a reference refers to data stored in memory on a given system, and its internal value is the memory address of the data, i.e. a reference is implemented as a pointer. For this reason a reference is often said to "point to" the data.

  5. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  6. Handle (computing) - Wikipedia

    en.wikipedia.org/wiki/Handle_(computing)

    The FILE data structure in the C standard I/O library is a file handle, abstracting from the underlying file representation (on Unix these are file descriptors). Like other desktop environments, the Windows API heavily uses handles to represent objects in the system and to provide a communication pathway between the operating system and user space.

  7. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    In C++, classes can be forward-declared if you only need to use the pointer-to-that-class type (since all object pointers are the same size, and this is what the compiler cares about). This is especially useful inside class definitions, e.g. if a class contains a member that is a pointer (or a reference) to another class.

  8. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Function pointers allow different code to be executed at runtime. They can also be passed to a function to enable callbacks. Function pointers are supported by third-generation programming languages (such as PL/I, COBOL, Fortran, [1] dBASE dBL [clarification needed], and C) and object-oriented programming languages (such as C++, C#, and D). [2]

  9. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    On many common platforms, this use of pointer punning can create problems if different pointers are aligned in machine-specific ways. Furthermore, pointers of different sizes can alias accesses to the same memory, causing problems that are unchecked by the compiler. Even when data size and pointer representation match, however, compilers can ...