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  2. Climate change video game - Wikipedia

    en.wikipedia.org/wiki/Climate_change_video_game

    The issues particular to a global warming video game are usually energy efficiency and the implementation of green technology as ways to reduce greenhouse gas emissions and thus counteract global warming. Global warming games include traditional board games, video games, and other varieties such as role-playing and simulation-assisted ...

  3. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    JumpStart Games (previously Knowledge Adventure) Davidson & Associates (merged with Knowledge Adventure) SoftKey (acquired by Mattel, then Riverdeep) Brøderbund (acquired by Softkey) The Learning Company (acquired by SoftKey) Creative Wonders (acquired by the Learning Company) MECC (acquired by Softkey) Edmark (acquired by Riverdeep)

  4. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  5. Category:Educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Educational_video...

    Educational software, as the name implies, are a subset of educational games which attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game may be impractical.

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  7. V.Flash - Wikipedia

    en.wikipedia.org/wiki/V.Flash

    The V.Flash Home Edutainment System, also known as V.Smile Pro in Europe, is a seventh-generation educational home video game console and spinoff from the V.Smile series of video game consoles developed by VTech and Koto Laboratory. [1] Unlike the V.Smile, this game console uses 3D graphics. This system is designed for kids aged 6 to 10. [2]

  8. Oil and gas pathway giving kids a glimpse of the industry - AOL

    www.aol.com/oil-gas-pathway-giving-kids...

    Tried as a pilot for one semester, the oil and gas pathway drew 20 students. Now in its first full year, there are about 60 students signed up. Justin Young and Ofrael Galindo are both oil and gas ...

  9. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).