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Some free-to-play online first-person shooters use a client–server model, in which only the client is available for free. They may be associated with business models such as optional microtransactions or in-game advertising. Some of these may be MMOFPS, MMOTPS or MMORPG games.
The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. Java Topology suite Java Topology Suite (JTS) is an open-source Java software library that provides an object model for Euclidean planar linear geometry together with a set of fundamental geometric ...
Free Java implementations are software projects that implement Oracle's Java technologies and are distributed under free software licences, making them free software. Sun released most of its Java source code as free software in May 2007, so it can now almost be considered a free Java implementation. [ 1 ]
JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.
JBuilder is a discontinued integrated development environment (IDE) for the programming language Java from Embarcadero Technologies.Originally developed by Borland, JBuilder was spun off with CodeGear which was eventually purchased by Embarcadero Technologies in 2008.
Calls are made to heap-management routines to allocate and free memory. Heap management involves some computation time and can be a performance issue. Chunking refers to strategies for improving performance by using special knowledge of a situation to aggregate related memory-allocation requests. For example, if it is known that a certain kind ...
The rich client platform (RCP) is a programmer tool that makes it easier to integrate independent software components, [1] where most of the data processing occurs on the client side. [ 2 ] Overview
A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. [1] This genre shares multiple common traits with other shooter games, and in turn falls under the action games category.