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The site, also known as Nevada's "Lost City", [2] was founded by Basketmaker people about 300 A.D., and was later occupied by other groups and the Ancestral Pueblo until 1150 A.D. [3] The site also shows signs of human occupation as early as 8000 BC. Some of the houses in the Lost City had up to 20 rooms, with the largest having 100 rooms. [4]
The Lost City Museum shares its location with an actual prehistoric site of the Ancestral Puebloans.The museum was built by the Civilian Conservation Corps in 1935 and was operated by the National Park Service to exhibit artifacts from the Pueblo Grande de Nevada archaeological sites, which were going to be partially covered by the waters of Lake Mead as a result of building the Hoover Dam.
The working title for the module was "The Lost City of Cynidicea". [2] Moldvay designed the module as a low-level scenario to give novice Dungeon Masters experience in fleshing out adventures such that it is only partially complete. The plot involves the player characters discovering a ruined subterranean city slowly rising out of the sands. [3]
The Showboat was built by William J. Moore of the Last Frontier and J. Kell Houssels of the Las Vegas Club [1] for $2 million. [2] The first resort within Las Vegas city limits, it had 100 rooms on two floors. [3] While Moore and Houssels ran the hotel, the casino was leased by a group of managers from the Desert Inn, including Moe Dalitz. [2]
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Vault-Tec is a pre-war defense megacorporation responsible for creating the vaults featured throughout the Fallout series. [2] Their purpose of conducting human experiments on its residents began as an idea by Fallout co-creator Tim Cain following the 1997 release of the first Fallout game.
Fallout: New Vegas won the 2011 Golden Joystick Award for Role-Playing Game of the Year, [63] and the 2010 IGN award for Most Bang for Your Buck. [64] Fallout: New Vegas was also nominated for the Role-Playing/Massively Multiplayer Game of the Year award during the 14th Annual Interactive Achievement Awards, but lost to Mass Effect 2. [65]
Chris Avellone is an American video game designer and comic book writer.He worked for Interplay and Obsidian Entertainment before becoming a freelance designer and writer. He is best known for his work on role-playing video games such as Planescape: Torment, Star Wars Knights of the Old Republic II: The Sith Lords and the Fallout series.