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  2. AirSim - Wikipedia

    en.wikipedia.org/wiki/AirSim

    AirSim (Aerial Informatics and Robotics Simulation) is an open-source, cross platform simulator for drones, ground vehicles such as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research. [2]

  3. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    GNU Octave - an open-source mathematical modeling and simulation software very similar to using the same language as MATLAB and Freemat. JModelica.org is a free and open source software platform based on the Modelica modeling language. Mobility Testbed - an open-source multi-agent simulation testbed for transport coordination algorithms.

  4. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    The free edition and Extra edition don't support shaders. The engine supports high resolutions, terrain rendering, pre-rendered shadow maps and dynamic stencil shadows (single dynamic shadows for models). The 2D system (GUI system) of the A8 Engine is not very powerful (see scripting section), but replaceable using the 3D system if needed.

  5. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.

  6. LightWave 3D - Wikipedia

    en.wikipedia.org/wiki/LightWave_3D

    LightWave is a software package used for rendering 3D images, both animated and static. It includes a fast rendering engine that supports such advanced features as realistic reflection, radiosity, caustics, and 999 render nodes. The 3D modeling component supports both polygon modeling and subdivision surfaces.

  7. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    Interactive architectural visualization developed with Unreal Engine 4 (2015) Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for physically based materials and a ...

  8. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Microsoft Windows: Modeling, Animation (Video Games and Movies only), FX Simulations, Lighting, Rendering Proprietary: AC3D: 2022-04-27 v 9.0 Inivis: Linux, macOS, Microsoft Windows: Modeling Proprietary: Alibre Design: 2022-08-03 v 25 Alibre, LLC: Microsoft Windows: Computer Aided Design Proprietary: AutoCAD: 2022-03-28 v 2023 Autodesk: macOS ...

  9. Simplygon - Wikipedia

    en.wikipedia.org/wiki/Simplygon

    An imposter model maps all geometric details as textures and can be used if a model will be viewed from a distance and a certain direction. Occlusion mesh. An occlusion mesh process generates a silhouette based geometry that removes internal features and concavities.