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  2. Transaction-level modeling - Wikipedia

    en.wikipedia.org/wiki/Transaction-level_modeling

    Transaction-level modeling (TLM) is an approach to modelling complex digital systems by using electronic design automation software. [ 1 ] : 1955 TLM language (TLML) is a hardware description language , usually, written in C++ and based on SystemC library. [ 1 ]

  3. Transfer length method - Wikipedia

    en.wikipedia.org/wiki/Transfer_length_method

    The Transfer Length Method or the "Transmission Line Model" (both abbreviated as TLM) is a technique used in semiconductor physics and engineering to determine the specific contact resistivity between a metal and a semiconductor.

  4. Electronic system-level design and verification - Wikipedia

    en.wikipedia.org/wiki/Electronic_system-level...

    The Virtual Platform most commonly supports Transaction-level modeling (TLM), where operations of one component on another are modelled with a simple method call between the objects modelling each component. This abstraction gives a considerable speed up over cycle-accurate modelling, since thousands of net-level events in the real system can ...

  5. Transmission-line matrix method - Wikipedia

    en.wikipedia.org/wiki/Transmission-line_matrix...

    2D TLM example: an incident voltage pulse in two consecutive scattering events. The TLM method is based on Huygens' model of wave propagation and scattering and the analogy between field propagation and transmission lines. Therefore, it considers the computational domain as a mesh of transmission lines, interconnected at nodes.

  6. Performance and modelling of AC transmission - Wikipedia

    en.wikipedia.org/wiki/Performance_and_modelling...

    A model will often be created specifically so that it can be interpreted by a software tool that simulates the system's behaviour, based on the information contained in the performance model. Such tools provide further insight into the system's behaviour and can be used to identify bottlenecks or hot spots where the design is inadequate.

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  8. High-level synthesis - Wikipedia

    en.wikipedia.org/wiki/High-level_synthesis

    High-level synthesis (HLS), sometimes referred to as C synthesis, electronic system-level (ESL) synthesis, algorithmic synthesis, or behavioral synthesis, is an automated design process that takes an abstract behavioral specification of a digital system and finds a register-transfer level structure that realizes the given behavior.

  9. GOMS - Wikipedia

    en.wikipedia.org/wiki/GOMS

    This addition to the GOMS family, together with updates to the existing KLM operators, is called the Touch Level Model (TLM). Andrew D. Rice and Jonathan W. Lartigue propose this model for the used to model human task performance on a constrained input touchscreen device and, with proper benchmarking, accurately predict actual user performance. [8]