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  2. Puzzle video game - Wikipedia

    en.wikipedia.org/wiki/Puzzle_video_game

    Puzzles. Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as Tetris (1985 ...

  3. Tower of Hanoi - Wikipedia

    en.wikipedia.org/wiki/Tower_of_Hanoi

    The Tower of Hanoi (also called The problem of Benares Temple[1] or Tower of Brahma or Lucas' Tower[2] and sometimes pluralized as Towers, or simply pyramid puzzle[3]) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod. The puzzle begins with the disks stacked on ...

  4. List of puzzle video games - Wikipedia

    en.wikipedia.org/wiki/List_of_puzzle_video_games

    Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area.

  5. Operation Neptune (video game) - Wikipedia

    en.wikipedia.org/wiki/Operation_Neptune_(video_game)

    Giving an incorrect answer while in problem-solving mode also costs one Oxygen unit. While in problem-solving mode, if the Neptune has at least three Oxygen units to start with, and gives two incorrect answers, the game will display the correct solution to the problem and allow the player to continue as though the problem had been solved normally.

  6. Category:Puzzle video games - Wikipedia

    en.wikipedia.org/wiki/Category:Puzzle_video_games

    Puzzle games require the player to solve logic problems or even navigate complex locations such as mazes.Many puzzle games, such as Tetris, combine simple puzzles with time pressure and can rely more on hand-eye coordination and quick reflexes than on logic or lateral thinking

  7. Contrast (video game) - Wikipedia

    en.wikipedia.org/wiki/Contrast_(video_game)

    The goal of the game is exploration and discovery through problem solving. Dawn and Didi are the two characters who appear as full 3D figures. The player controls Dawn, an imaginary friend, who is able to manifest as a three-dimensional shadow. Dawn is able to jump between two shadows, no matter how far apart they are.

  8. Sokoban - Wikipedia

    en.wikipedia.org/wiki/Sokoban

    Sokoban. A Sokoban puzzle being solved. Sokoban (倉庫番, Sōko-ban, lit. 'warehouse keeper'[1]) is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982.

  9. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [1][2] A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps. According to the principle of induction, a solution to the ...

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