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Books documenting the history of Toy Soldier. Toy soldiers have been a key part of the growth of the hobby; New wargaming books e.g. The Fletcher Pratt Naval Wargame, or the Innovations in Wargaming series; Some military novels by well-known wargaming authors, such as Donald Featherstone (wargamer) A few military history books
A wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. [1] Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts.
In the August–September 1980 edition of Different Worlds (Issue #9), Lynn Willis thought that Dunnigan's basic thesis was that wargaming is simple. However, noting the 272 pages "interspersed with 50–60 charts, maps, and rules excerpts", Willis commented, "I am not sure how well simplicity can be proved by a complex execution which ...
In Issue 25 of Games, Jamie Adams liked the way the book started, commenting, "Beginning with a history of wargaming, both as concept and hobby, the book proceeds with a thoughtful analysis of the reasons people play wargames." But Adams noted issues with the book: "Unfortunately, the title is misleading.
He is best known as the author of The War Game. Grant was born in Scotland, and served in the Royal Air Force in World War II. Later in Scotland Yard's Special Branch. Contributor to Military Modelling and Battle. Sometime editor of Slingshot the Journal of the Society of Ancients. He has had influence among the designers of Warhammer Ancient ...
A Kriegsspiel session in progress.. Kriegsspiel [a] is a genre of wargaming developed by the Prussian Army in the 19th century to teach battlefield tactics to officers. The word Kriegsspiel literally means "wargame" in German, but in the context of the English language it refers specifically to the wargames developed by the Prussian army in the 19th century.
Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming.Wargames appeared on computers as early as Empire in 1972. . The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics ...
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