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  2. Embedding - Wikipedia

    en.wikipedia.org/wiki/Embedding

    An embedding, or a smooth embedding, is defined to be an immersion that is an embedding in the topological sense mentioned above (i.e. homeomorphism onto its image). [ 4 ] In other words, the domain of an embedding is diffeomorphic to its image, and in particular the image of an embedding must be a submanifold .

  3. Graph embedding - Wikipedia

    en.wikipedia.org/wiki/Graph_embedding

    An embedded graph uniquely defines cyclic orders of edges incident to the same vertex. The set of all these cyclic orders is called a rotation system.Embeddings with the same rotation system are considered to be equivalent and the corresponding equivalence class of embeddings is called combinatorial embedding (as opposed to the term topological embedding, which refers to the previous ...

  4. Rotation system - Wikipedia

    en.wikipedia.org/wiki/Rotation_system

    Conversely, any embedding of a connected multigraph G on an oriented closed surface defines a unique rotation system having G as its underlying multigraph. This fundamental equivalence between rotation systems and 2-cell-embeddings was first settled in a dual form by Lothar Heffter in the 1890s [ 9 ] and extensively used by Ringel during the ...

  5. Simultaneous embedding - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_embedding

    A simultaneous embedding in a grid of linear dimensions is also possible for any number of graphs that are all stars. Other pairs of graph types that always admit a simultaneous embedding, but that might need larger grid sizes, include a wheel graph and a cycle graph, a tree and a matching, or a pair of graphs both of which have maximum degree ...

  6. Multisensory integration - Wikipedia

    en.wikipedia.org/wiki/Multisensory_integration

    Multisensory integration, also known as multimodal integration, is the study of how information from the different sensory modalities (such as sight, sound, touch, smell, self-motion, and taste) may be integrated by the nervous system. [1]

  7. Knowledge graph embedding - Wikipedia

    en.wikipedia.org/wiki/Knowledge_graph_embedding

    In representation learning, knowledge graph embedding (KGE), also referred to as knowledge representation learning (KRL), or multi-relation learning, [1] is a machine learning task of learning a low-dimensional representation of a knowledge graph's entities and relations while preserving their semantic meaning.

  8. VisSim - Wikipedia

    en.wikipedia.org/wiki/VisSim

    VisSim/Altair Embed is used in control system design and digital signal processing for multi-domain simulation and design. [1] It includes blocks for arithmetic, boolean, and transcendental functions, as well as digital filters, transfer functions, numerical integration and interactive plotting. [2]

  9. Vision transformer - Wikipedia

    en.wikipedia.org/wiki/Vision_transformer

    The architecture of vision transformer. An input image is divided into patches, each of which is linearly mapped through a patch embedding layer, before entering a standard Transformer encoder. A vision transformer (ViT) is a transformer designed for computer vision. [1]