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The mod is set in between the events of Portal and Portal 2. [14] [15] Portal Stories: Mel - A mod build on Portal 2, in which the player controls Mel, a female test subject who is named after a character that Valve had originally designed for Portal 2 ' s cooperative mode. It is a fan-made mod that takes place after the events of Portal and ...
Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, macOS, Linux, PlayStation 3, and Xbox 360. The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Electronic Arts. A port for the Nintendo Switch was released as part of the Portal: Companion Collection in June ...
Portal: Revolution is a 2024 puzzle-platform modification for Portal 2 developed and published by Second Face Software. Set in the Portal universe prior to the events of Portal 2, the game has the player control an unnamed test subject as she attempts to gain control of a device that will restore the Aperture Science test chambers to full condition.
Portal Reloaded is a 2021 mod for the 2011 puzzle-platform game Portal 2, developed and published by Jannis Brinkmann. As in the official Portal series , gameplay involves solving puzzles by manipulating portals, which allow the player to move through chambers.
An alpha version of Half-Life 2 's source code was leaked in 2003, a year before the game's release. [157] A complete snapshot of the game from 2017 also became public in the 2020 Source Engine leak. [158] Halo Wars: 2009 2021 Xbox 360 RTS: Ensemble Studios: Source code for a prototype version dated 3 months before the games release was leaked ...
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Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka, and released by SignHead Studio. The player controls Chell, the protagonist of the Portal series, wields the portal gun, while the gameplay revolves around the concept of a tablet-like time machine that is also controlled by the player.
It also opens the possibility of community collaboration, as many engine remake projects tend to be open source. In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM , the original developers have helped the projects by supplying ...