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Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, macOS, ... For five months, they focused on a gameplay mechanic called "F-Stop"; Valve did not ...
Half-stop steps are used on some cameras. Usually the full stops are marked, and the intermediate positions click but are not marked. As an example, the aperture that is one-third stop smaller than f /2.8 is f /3.2, two-thirds smaller is f /3.5, and one whole stop smaller is f /4. The next few f-stops in this sequence are:
Doug Rattmann has pasted pictures of companion cubes on their heads. The dens in Portal 2 contain paintings of Doug Rattmann among the scribblings. In one of those dens, The National's song "Exile Vilify" can be heard from a radio. Some of the song’s lyrics are scribbled on the walls of the den. This song was exclusively written for Portal 2.
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
Her character pack includes a sentry turret and a Companion Cube, and unlocks a bonus level in which she returns to Aperture and is reunited with Wheatley, with the two trying to stop GLaDOS once more. A Portal-themed costume featuring Chell holding a portal gun is available for the 2020 battle royale game Fall Guys: Ultimate Knockout. [13]
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A scene will be properly illuminated for every combination of f‑stop and distance shown on this flash device's exposure calculation dial, each of which equals the same guide number. The guide number here (full power setting, ISO 100, and normal-angle coverage) is 37 for calculations made in meters (yellow arrow) and 120 for feet (orange).
Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka, and released by SignHead Studio. The player controls Chell, the protagonist of the Portal series, wields the portal gun, while the gameplay revolves around the concept of a tablet-like time machine that is also controlled by the player.