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The book includes a blank character sheet. [1] In the July 1996 edition of Arcane , Mark Barter gave this book a thumbs up and an above average rating of 8 out of 10 and saying, "Recommended for all referees who either have a Shadow Lord player in their group, or intend to bring the tribe into their games in some way, and especially for players ...
In 2017-01-19, Paradox Interactive AB announced the a video game adaptation of the franchise with Focus Home Interactive, [9] under the title Werewolf: The Apocalypse – The Official Video Game. [10] [11] The release title would become Werewolf: The Apocalypse – Earthblood around June 2019. [12] A fifth edition of the game was released in ...
Fianna Tribebook details the Fianna, one of the tribes of werewolves found in Werewolf: The Apocalypse.The Fianna are a Celtic fey tribe; the book covers information a player would need to know in order to design a character, including tribal history, character templates and new character abilities. [1]
Articles on elements of the Werewolf: The Apocalypse role-playing game. Pages in category "Werewolf: The Apocalypse" The following 22 pages are in this category, out of 22 total.
In the December 1996 edition of Casus Belli (Issue 100), Fabrice Colin, reviewing the French translation of the book produced by Hexagonal, expected that the listing of each Caern and its characteristics would be "a little dry". But he found because each chapter is written by a different author, "Each offers us descriptions out of the ordinary."
Mokolé was reviewed in the online second version of Pyramid which said "Mokole and Ratkin are the latest Breedbooks for Werewolf: The Apocalypse. The Breedbooks have succeeded in being very good sourcebooks and very good reads, even if the characters they describe are supposed to be rare as hen's teeth." [1]
Long before "Twilight" put Jacob on the map, werewolves have been the subject of countless movies, books and monster tales.. In fact, much like ghosts, witches and vampires, the werewolf has been ...
Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.